Tuesday, February 21, 2012


In its First Licensed Partnership, Zynga teams up with Slingo, Inc. to Give Players a Fresh Take on a Modern Classic with Zynga Slingo™
SAN FRANCISCO and HACKENSACK, NJ – February 15, 2012 – Zynga (NASDAQ: ZNGA), the world’s leading provider of social game services, and Slingo, Inc., a leading cross-media gaming company, today announced the global launch of Zynga Slingo a new, social take on one of the most popular casual games of all time. Available to play today on Facebook, Zynga Slingo gives players a serendipitous, yet skillful slots game with a Bingo-style game board. Zynga Slingo marks the company’s first licensed partnership.
Zynga Slingo features the core gameplay of classic Slingo that people across the world have come to love, where players spin and match numbers to fill the card and win big. Players will enjoy making Slingos which include five matched numbers in a row, column, or even diagonal. The cast of original characters are here including: The Slingo Joker, Super Joker, Cherub and Devil.
Zynga’s infused its own social twists on this contemporary classic, including:
  • The Friend Joker: The Joker can be your best friend, literally, Spin up the face of one of your friends on Facebook, and let them make a free match for you. Don’t forget to thank them!
  • Medals of Honor: Collect medals to complete levels and unlock even more Slingo fun and features as you progress through the Slingo Worlds.
  • Leaderboards: Track the scores of your friends in real time to see who has lady luck on their side, and who doesn’t.
  • Power-Ups: You can also send lady luck packing by using some power-ups. Fan favorites, including Slingo Vision, will help you find matches and the elusive Instant Slingo will explode for big points.
  • Play With Friends: Available soon, players can challenge friends and compete to see who can get the highest score in three rounds.
  • Darn Devil: You’ll find lots of tricks up the Slingo Devil’s sleeve when a coin toss comes your way. Land on the Slingo Devil and lose your hard earned points, but if you get the Slingo Cherub, your score will skyrocket.
“With Zynga Slingo, as well our recent games like Zynga Bingo and Hidden Chronicles, we’re introducing fun and social twists on familiar favorites,” said Rich Sawel, product manager of Zynga Slingo. “Slingo is one of the earliest and most cherished games of the Internet, and we’re proud to bring it to our players and make it even more fun and social than ever before.”
Created in 1995, Slingo is played by over 55 million people across free online games, retail, mobile, casino slots and other platforms. Additionally, over 50 million Slingo games have been downloaded and almost five billion games of Slingo have been played online.
“Slingo has been a leader in the casual game space for over 15 years, and our partnership with Zynga will bring the Slingo brand to a whole new audience in a fresh, new way,” said Rich Roberts, CEO of Slingo, Inc. “We are excited to partner with the world’s leading social game developer to deliver the social experience Slingo fans across the world have asked for.”
Zynga Slingo is free to play and available today on Facebook at: https://apps.facebook.com/playslingo/.
The game is available in 14 languages, including: English, Spanish, French, Dutch, Italian, Portuguese, Chinese, Korean, Japanese, Turkish, Danish, German, Swedish and Norwegian.
While Zynga Slingo may sound similar to recently announced Zynga Bingo, which is currently in closed beta, the two are quite different – it’s like comparing chess to checkers. While both games combine the elements of luck, Zynga Slingo combines the fun fortune of slots with bingo, while Zynga Bingo is the more traditional take on the game that everyone knows and loves. Available soon to players globally, Zynga Bingo is a contemporary spin on an original favorite, bringing your local bingo hall home.
Zynga Slingo images can be found here: https://zynga.box.com/s/43zxyb11q7jn0sria56s. For other information, please contact press@zynga.com and follow us on Twitter.com/zynga.
About Zynga Inc.
Zynga Inc. (NASDAQ: ZNGA) is the world's leading provider of social game services with more than 240 million monthly active users playing its games, which include CityVille, FarmVille, Words With Friends, Scramble With Friends, CastleVille, Hidden Chronicles, Zynga Poker, Empires & Allies, Indiana Jones™ Adventure World, The Pioneer Trail, Mafia Wars and CafĂ© World. Zynga's games are available on a number of global platforms, including Facebook, Google+, Tencent, Apple iOS and Google Android. Through Zynga.org, Zynga players have raised more than $10 million for world social causes. Zynga is headquartered in San Francisco, Calif.
About Slingo, Inc.
Established in 1996, Slingo, Inc. was one of the first casual games companies and is currently one of the leading cross-media gaming companies worldwide. It currently develops and licenses the intellectual property for the Slingo® brand of games, to include casual and social games; casino slot machines and table games; lottery tickets, TV programming and more. The Slingo brand reaches over 55 million people through casino slots, online, retail, mobile and other platforms, and its website has over 4 million registered users. People can play free games, as well as join the social networking community and enter sweepstakes for a chance to win cash prizes by visiting http://www.slingo.com/.

Monday, February 20, 2012


Square Enix London Studios and United Front Games Bring Gritty, Open–World Action to the Streets of Hong Kong in Second Half of 2012

LOS ANGELES (Feb. 8, 2012) — Square Enix London Studios, a part of the Square Enix Group announces Sleeping Dogs™, a gritty open–world cop drama set in the vibrant city of Hong Kong. Developed by United Front Games in collaboration with Square Enix London Studios, Sleeping Dogs will be available in the second half of 2012 for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft and Windows PC.

Sleeping Dogs catapults players into the role of undercover cop Wei Shen, tasked with taking down one of the world’s most fearsome criminal organisations from the inside... the Hong Kong Triads. As players explore the bustling and crowded Hong Kong island, through its neon–lit side streets and sprawling street markets, an incredible story unfolds of loyalty and betrayal where Wei begins to question his own motives as he is sucked in deeper than he could ever imagine.

Offering players an island packed with action, every street corner, market stall, harbor dock or city skyscraper can become an opportunity for intense shoot-outs, adrenaline–fuelled street races and intense, brutal martial arts combat. Featuring one of the most intuitive and imaginative combat systems, Sleeping Dogs empowers players to perform an extensive set of martial arts moves, singlehandedly taking on numerous opponents. Players perform bone–crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns making use of countless real–world items from circular saws to phone booths, incinerators to refrigerator doors.

"From the moment you pick up the controller and experience the blend of driving, close combat and shooting you know you're playing something fresh and a bit special," said Lee Singleton, general manager of Square Enix London Studios. "Sleeping Dogs has one of the best melee combat systems out there — it’s super brutal with devastating takedown moves, and when added to UFG's proven heritage in driving games, a first class story and the vibrant backdrop of the Hong Kong underworld we get a fiery recipe with fun written all over it."

"Working on Sleeping Dogs has been such a huge passion for the team at United Front Games and we're really pleased to be working with Square Enix London Studios," said Stephen Van Der Mescht, executive producer at United Front Games. "The extensive experience that both studios have in creating compelling open world gameplay and rich, rewarding combat makes for a perfect partnership. Working together we're ensuring Sleeping Dogs is the most intense and immersive game it can be."

Related Links

Sleeping Dogs Official homepage:http://www.sleepingdogs.net/
Sleeping Dogs Official Facebook® page:http://www.facebook.com/SleepingDogsGame

About Square Enix London Studios

Square Enix London Studios is part of Square Enix Europe, sitting within Square Enix’s European head office in Wimbledon, South West London. The studio is focussed on bringing to market games from some of the world’s most successful and talented independent development teams. Previous games include award–winning titles such as BATMAN: ARKHAM ASYLUM™ with Rocksteady Studios and JUST CAUSE® 2 with Avalanche Studios.

About Square Enix

Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix Group. The Square Enix Group operates a global network of leading development studios and boasts a valuable portfolio of intellectual property, including: FINAL FANTASY®, which has sold over 100 million units worldwide; DRAGON QUEST®, which has sold over 59 million units worldwide; TOMB RAIDER®, which has sold over 35 million units worldwide; and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.

More information on Square Enix, Inc. can be found at http://www.square-enix.com/na/.

SLEEPING DOGS © 2012 Square Enix Ltd. All rights reserved. SLEEPING DOGS, DRAGON QUEST, EIDOS, FINAL FANTASY, SPACE INVADERS, SQUARE ENIX, the SQUARE ENIX logo, TAITO and TOMB RAIDER are registered trademarks or trademarks of the Square Enix Group. "PlayStation" is a registered trademark of Sony Computer Entertainment Inc. Windows, Xbox, Xbox 360 and Xbox LIVE are trademarks of the Microsoft group of companies. All other trademarks are the properties of their respective owners.

Thursday, February 9, 2012

Only Pokemon Pro's Know!

Ok so I have been following this guy on Youtube for well, a long time now. He posts videos mostly about Pokemon Wi-Fi battles and some let's play's as well as some challanges. I have come to live watching these videos because Haydunn for lack of better words, Don't give a f@$*, if you catch my drift. and he is hilarious. 

But as we were watching we stumbled upon a vidio he did called
"How PROs Nickname Pokemon"

This video is beast and so what did he do, lost more sleep for your pleasure so here you go everyone, go check out.
also go follow him at
Man's got swagger! So Muttonbashers, go send Haydunn some love and check him out.

Tuesday, February 7, 2012

Shank 2 Available Now

2D Action Brawler Cuts into PSN and PC Today, XBLA Tomorrow

REDWOOD CITY, Calif.--()--Independent game developer Klei Entertainment and EA Partners, a division of Electronic Arts Inc. (NASDAQ:EA) today announced that the cinematic 2D action brawler, Shank™ 2, is now available on the PlayStation®Network and PC in North America for $9.99 USD. The highly anticipated sequel earned an 8.5/10 from IGN.com, who called the game, “…One of the best action games in recent memory.” Shank 2 will be available tomorrow on Xbox LIVE Arcade for 800 Microsoft Points and on PlayStation®Network in Europe for €9.99.
“…One of the best action games in recent memory.”
Shank 2 drops players into a stunning pulp fiction world as Shank, an ex-mob hitman who is forced down the road to redemption after his village comes under brutal attack. With precise and fluid controls, tons of new weapons, stronger enemies and the most advanced combo system of any 2D brawler, Shank 2 delivers a dynamic and evolved combat experience. Players have access to a diverse arsenal of guns, knives, chainsaws, baseball bats, and more as they move through Klei’s beautifully drawn environments that earned the indie studio IGF’s Excellence in Visual Arts nomination in 2010, and the Canadian Animator of the Year award in 2011.
Shank 2’s all-new multiplayer Survival mode drops players into fast paced and action-packed interactive environments where they tactically take down hordes of goons and mini-bosses in an arcade-style fight to protect objectives and stay alive. Teams of two can play locally or online as they battle wave after wave of smarter, stronger enemies and use fallen weapons and on-the-fly purchases in gory brawls.
For more information on Shank 2, please visit http://cts.businesswire.com/ct/CT?id=smartlink&url=http%3A%2F%2Fwww.shankgame.com&esheet=50159064&lan=en-US&anchor=www.shankgame.com&index=1&md5=819508b068f6744fb3fc4e52d8b9bd1a and follow the development team at http://cts.businesswire.com/ct/CT?id=smartlink&url=http%3A%2F%2Fwww.twitter.com%2Fklei&esheet=50159064&lan=en-US&anchor=www.twitter.com%2Fklei&index=2&md5=1d720b0f588a1852f7328ecfda7f3007 and at www.facebook.com/shankgame.

About Electronic Arts
Electronic Arts (NASDAQ:EA) is a global leader in digital interactive entertainment. The Company’s game franchises are offered as both packaged goods products and online services delivered through Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 100 million registered players and operates in 75 countries.
In fiscal 2011, EA posted GAAP net revenue of $3.6 billion. Headquartered in Redwood City, California, EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield, and Mass Effect™. More information about EA is available at http://info.ea.com/.

About Klei Entertainment
Founded in 2005, Klei Entertainment is an award-winning game development studio based in Vancouver, British Columbia. Klei has been developing original games since its inception, and has developed and published games for the PC, Mac, Linux, PlayStation®Network and Xbox LIVE® Arcade. To learn more about the Klei team and its latest projects, visit http://cts.businesswire.com/ct/CT?id=smartlink&url=http%3A%2F%2Fwww.kleientertainment.com&esheet=50159064&lan=en-US&anchor=www.kleientertainment.com&index=5&md5=9b9ccc9f264f3f237f4891ddb5790998.
The Sims and Need for Speed are trademarks of Electronic Arts Inc. Mass Effect is a trademark of EA International (Studio and Publishing) Ltd. SHANK is a trademark of Klei Entertainment Inc., used under license. John Madden, NFL and FIFA are the property of their respective owners and used with permission. PlayStation is a registered trademark of Sony Computer Entertainment Inc. Xbox, Xbox LIVE and Kinect are trademarks of the Microsoft group of companies and used with permission. All other trademarks are the property of their respective owners.

Friday, February 3, 2012


Just Dance 3 is the best-selling game in the EMEA region for December 2011

Paris, France – January 13, 2012– Today, Ubisoft announced that, according to internal estimates, Just Dance 3 sold through more than 7 million units since its release, bringing total sell-through of the Just Dance franchise to more than 25 million units worldwide. Launched in October, Just Dance 3 has consistently been in the top five video game sales charts in both the U.S. (NPD) and Europe (GfK Chart Track). People spend a collective 23 million minutes playing Just Dance 3 each day around the world, having fun dancing to more than 7.5 million songs every day.*

In 2011, Ubisoft’s Just Dance franchise came to the Kinect™ for Xbox 360® and the PlayStation® Move for PlayStation®3 computer entertainment system for the first time, in addition to its continued availability on the Wii™ system from Nintendo. Ubisoft recently broadened the brand with the release of Just Dance 2 Extra Songs and Just Dance Kids in EMEA, and launched Just Dance in Japan and Korea, selling more than a half a million copies in those two countries.

Ubisoft also expanded its dance game offerings throughout the year with the release of ABBA You Can Dance, The Black Eyed Peas Experience, Michael Jackson The Experience, and The Smurfs Dance Party. According to internal estimates Ubisoft games accounted for 64 percent of the dance game genre in EMEA in calendar year 2011.

“The Just Dance franchise continues to be first choice for customers around the worldlooking for games that let them dance and get the party started in their living rooms.” said Geoffroy Sardin, chief EMEA sales and marketing officer at Ubisoft. “Our diverse dance game offerings ensure that everyone can find an accessible and enjoyable title regardless of platform, and that we have a broad base upon which to bring new ideas and titles in the years to come.”

For more information about Just Dance, please visit:www.justdancegame.com.